Showing posts with label film. Show all posts
Showing posts with label film. Show all posts

Wednesday, November 4, 2015

Book launch trailer..





Second and maybe final draft of the ad for the book launch project. Sound was added along with some slight compositing in the video sequence editor.

Sunday, October 25, 2015

Project in a project.

Project Animation.

As luck would have it, I have to create a short animation for another class I'm doing this semester. This animation is a short 30 second commercial for a book launch advertisement. I can use this project to help with the content for this blog. Along the way, I can share some of my thought processes of how I work in Blender. Critiques and comments are welcome and encouraged.

Thursday, October 22, 2015

Channel Intros


One of the many uses of Blender is as a tool to create YouTube intros for vloggers and Youtubers. Channel intros are usually 5 to 10 seconds long and are like the intros you see to movies and television programs. They are also known as the title sequence. There are many tutorials available on-line that can be customized to create a short intro for your vlog or YouTube channel. Having a catchy intro is a great way to attract people to your content and make them come back for more.

Saturday, October 10, 2015

Lack of focus.


For years I've been telling myself that I need to focus. This is especially true when it comes to my creative future. Many blogs and videos have been made telling people that you won't succeed in the art or design without being able to focus. Focus on a skill, focus on a style, focus on a career... I've always been interested in many different fields when in comes to design and art. I like photography, graphic design, traditional art, film and 3d modelling.

Thursday, October 8, 2015

It's The Artist not the Tool.


Mario Maker by Albron


I made the decision a while ago not the steal software to further my creative journey. Some people may say that without the 'proper' software, one could never have a career in the creative industries. Whether it be in film, graphic design or photography, I have always believed that it is the skill of the artist and not the tools that the artist uses that is most important.